humblewood subclasses

Lumas tend to keep to themselves, preferring Fated. Mapach Mapachs MapachFor larger, more intimidating strigs, the great gray owl orgiant scops owl can provide a robust presence, while smaller Vulpin Vulpins Vulpinstrigs could take inspiration from the little owl, or borealowl. SPEECH OF THE ANCIENT BEASTSll During combat, you can use your action to make an Intel- ligence (Investigation) check against any creature you have You have a special connection with the natural world. Awareness of ones surroundings Birdfolk takes the place of Common in Humblewood. Vulpins arent innately evil, but their difficultysharp fangs. Their wisdom of events is often beneficial to the rest of the party, so imagine how much . Skulker. You may choose to takedouble the necrotic damage you rolled on your Bardic Inspira- At 14th level, your experience has taught you how to reallytion die to instead have the effect last for 1 hour. Any additional dice added to the attacks damage roll are not affected by this ability. Spurred by personal interests and flights of it naturally.fancy, lumas lean towards chaotic alignments. Your truesight only functionsThe motives of night gods are often shrouded in mystery. In Humblewood, were going back to our roots as storytellers, using nature and the animals around us to adventure in a world of fantasy. ll You gain proficiency with a martial weapon of your choiceBARD ll You gain proficiency with Herbalism KitsBard College ll You gain proficiency with Thieves' Tools At 3rd level, when choosing a Bard College, the following ll You gain proficiency with a skill of your choiceoption is available: The College of the Road. I just want to be free to live my own life, an outcast. * A patient druid shared the that you know.secrets of forest magic with you. Additionally, your Magnificent Feast produces twice as many foodstuffs, each of which can, when consumed, remove a single curse or disease affecting the target (including attunement to a cursed item).9th mass cure wounds, telepathic bond Chapter 1 | Welcome to the Wood 39Night Domain At 8th level, you can see normally in darkness, both magi- cal and nonmagical within 120 feet. The College of the Road of your choice (see Travelers Trick Options).is sometimes a harsh teacher, but bards who follow this pathoften find themselves rewarded with a diverse array of useful These Travelers Tricks represent skills, techniques, andtricks and tactics. These examples are in keeping with the flavor and mechanics of that race. Want updates?Join our Discord and chat with us! They value strength and endurance, traits they the space you finish your movement. Birdfolk can be written quickly with a quill,reference would be wolves, coyotes, or other hunting canines or scratched easily with a claw, and has been widely adoptedthat could be commonly found in a forest environment. Not all denizens of Humblewood are birdfolk. This allows you to goad your foe into swinging in ways that can cause them to strike their allies, or which leave them open to a counterattack. pine, would also make sense. The guardian spirit will damage equal to your Bardic Inspiration die.remain for as long as you concentrate on it, up to 10 minutes. 6th Channel Divinity: Community Watch Once per round, a creature benefitting from this boon can roll a d6, adding the result to a skill check, saving throw, or attack 8th Divine Strike (1d8) roll. Your base walking speed is 30 feet.of gardening unmatched by other birdfolk. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. Though a1 Adversity. Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. We are encouraged by the strong reception of the Model Y in China and are quickly progressing to full production capacity. and leader, so shall it be. What ties them together is their belief that theres noequal to your cleric level. Not long after the founding of Alderheart, a massive forest fire known as The Great Calamity burned a portion of the Wood. When you do this, you gain thebenefits of your chosen Fighting Style for 10 minutes. I'm playing college of the road and it sucks as hell, having to waste inspiration die to use core abilities of the class. The wind speaks to my soul, and I am bound to go wherever it directs me. As inveterate jacks-of-all-trades, bards possess a variety see problems from a new angle. They value their Glide. This is seen as the basis of a popular and hilarious chil- double your proficiency bonus to the check, instead of yourdrens story about a meal growing too cold to eat as the gallus normal proficiency bonus.continually give up their seats to late arrivals at a party. Play as one of the five core birdfolk races: Play as one of the five core humblefolk races: Choosing a selection results in a full page refresh. Using your feathered arms, you can slow your gifts are undeniable. tries to compliment me.7 I will deny my fears to everyone. You have advantage onDexterity (Stealth) checks made in dimlight or darkness. They make mighty reasonably grip.warriors, and whether defending their perch or braving theWood itself, strigs never shy away from a fight. I remember thinking the Warlock was just flat out too strong. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. While they resemble animals. Joining forces with the humblefolk, the birdfolk army, known as the Perch Guard, drove back the bandits, bringing peace and security to the region. It also grants immunity to fear for the duration of the effect. Yet, when a diplomatic, tending towards good alignments. Doing this destroys the weapon, but deals the maxi-remain within its area. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. However, if suddenly frightened, theirfeelings and sensitivities of others, something considered to be quills reflexively flare out and stiffen, an accident which canof utmost importance in hedge society. You may use this technique against any creature that hasnt yet taken a turn in combat, or who you have successfully misdirected this turn. By spending an action and giving words of Nature skill.advice or encouragement, you can inspire an ally who is able Seedspeech. They are figures that inspire with Skill Proficiencies: Deception, Survival their skill and bravado. A slick rogue once gave you some additional healing with this trick you may also remove thepointers on zigging and zagging. Size. Brawler. When you take the attack action,saving throw against an effect that would deal you can expend one use of your Bardic Inspiration to quicklyhalf damage on a successful save, the target execute two unarmed strikes against one or more creaturestakes no damage instead. Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. Either way, the future of the Wood is yours to write. Writing Team: Christopher Pinch, Matthew Grevelyn, et al. The origins of the fire are unknown, but it left the area permanently damaged. Your Wisdom score increases by 1. Additionally, Jerbeens synergize well in combat with their comrades, gaining advantage on strength saving throws and on saves against being frightened as long as they are within five feet of an ally. tion from you, so long as you are on the same plane. Your Dexterity increases by 2,and your Charisma score increases by 1. At 14th level, any Large or smaller creature who has their At 14th level, you can maintain this effect for upspeed reduced to 0 by the guardian spirit is restrained for as to 24 hours.long as you maintain your concentration, as your guardianspirit pins them in place. Your sharp claws aid you in unarmed combat andan extremely wide field of awareness. Cervans like to antlers or buds visible on their heads, only rarely is a cervanpursue skills independently in order to give themselves a sense born who can grow a full set of antlers. Gallus value honest work, such asfarming and smithing, and share labor equally between allcommunity members. (1d4) lb.Gallus 3'4" +3d10 55 lb. Seeds of Decay: The Woodkin (PDF) Freebies $0.00. Suggested Characteristics Birdfolk who are grounded often find ways to cope with their aversion to canopy life. The target can break free by spending Reckless Tactics. 2023 Wizards. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. Number 2 - The Circle of Stars. I try to seek out and support ease anywhere but high in the forest canopy, with the wind in others like me who are seen as outcasts. To this day, it is called the Scorched Grove, an arid field of ash that has since become home to many strange flame-infused creatures. You also have a wealth ofpatience, acting only when it best suits your goals. The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. A jerbeens home can containseveral generations, including extended family and cousinsliving together under one roof. * A venerable wizard shared secrets of maintain concentration on it, up to 10 minutes.evocation magic with you. When you spend your bonus At 3rd level, when choosing a Martial Archetype, the action to break an improvised weapon over your opponent,following option is available: the Scofflaw. skill check, or saving throw. You may uncurl yourself atany point during your turn. Well correct itLEAVE FEEDBACK SUBMIT ERRORSdeckofmany.com/feedback deckofmany.com/errors Got questions? Likewise, birdfolk or humblefolk characters visiting other lands Vulpin should add Common to their language list. Add this result in pounds to your races base weight. Number 6 - The Circle of the Land. Alignment. Did the tree have a story, or a family of owls living in it, or a fox kit that sheltered a storm beneath its branches? A cursed moon hurtles through the multiverse, crashing from one plane to 394443667100 Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. Choose one of these subraces. Contains new races, backgrounds, spells, monsters, magic items, world and a compelling adventure for 1st to 5th level characters. 4 Runner 2 I often crack jokes to lighten the mood. In proportion to the rest of their body,a jerbeens legs are long and powerful. You can seein dim light within 60 feet of you as if it were bright light, andin magical or nonmagical darkness as if it were only dim light.You cant discern color in the darkness, only shades of gray. Your base walking speed is 30 feet.they are not very strong, brave, or powerful on their own. Ability Score Increase. If you would fall at least 10 feet in this way, you maybling owls, their thick feathers, solid bodies, and broad wings fly up to your movement speed in one direction you choose,have earned them a reputation as the most powerful of the although you cannot choose to move upwards, landing inbirdfolk races. As a huden gallus, you are of the land. (Chaotic) of birdfolk culture, leading many to find you off-putting.d6 Bond Choose how your community regards you or roll on the table below to determine how you fit in. larly, raptors, a race whose physical characteristics resem-Here are a few tools to help you flesh out the look and feel ble birds of prey, could reach around 5 feet in height.of your character. 4 I am overly concerned about how others see me.6 I am better than everyone else. to living plants. . As a bonus action, you can use your powerfulknife sharp and shows a level of respect for oneself. I also included Mark Hulmes revised elements monk but you can still use the four elements. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest.

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