betrayal at krondor walkthrough maps

Chapter 8 - Of Lands Afar Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Go south and enter the cave behind the waterfall using the Knight Piece. The Stolen Ruby (Chapter 1) He will tell you how to get to Elvandar and will give you the Key of Lineages. It will then ask you for one of the cheat codes which I've listed below. Free shipping for many products! You will see a burial cloth and a shovel. Go northeast from the town, follow the river south, and cross the bridge. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Go northeast from the town, follow the river south, and cross the bridge. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Go east from his house and cross the bridge. 1.00. Your way will be blocked by soldiers before the bridge, though. He will release the barrier surrounding Pug. This guide deals with the aspect of spells. This is a subquest and the walkthrough for it is below. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Then north towards Tyr Sog, picking up the Ruby along the way. Gorath will translate the inscription and you will have to answer a riddle to open the box. Behind it is the exit. Drop all your rations and sleep for a night. Make sure both Pug and Owyn learn the spell. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Return to the Temple of Dala to the west and give them the Sack of Grain. Inside one of the chests you will find the Interdictor Key. Inside you will see a note from Squire Phillip who has taken the device. Go back west and then south from Highcastle. The Temple of Dala (Chapter 3) Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The exit to the mines is in the northwest corner of the mines. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Take one of them with you. If you don't have any, you can buy some in the shop in town. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Continue east to the town of Lyton. The Temple of Dala (Chapter 3) Soon your party members will become sick. Go southwest past Harlech and Armengar to the Inclindel Pass. You will find stairs leading down to the lower level in a room on the west side of the level. (Your defense will go up by more if you emphasize it.) The Diviner's Halls is a cave northeast from the town. Continue north to the large wooded area and go east. Look in the well near the south side of the town to find the Knight's Piece. You have two options. Return to Duke Martin and he will tell you to return to Northwarden. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Finn will appear and will escort you to Prince Arutha. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Enter Dhatsavan's temple near the center of the island by the waterfall. Follow the east side of the river north. Return to the first room and open the south door with the Interdictor Key. Your way will be blocked by one of Steelsoul's men, however. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Chapter 5 - When Rivers Run Blood Their defense will go up by 25. Craig the Logger (Chapter 7) Betrayal at Krondor DOS - 1993 4.63 / 5 - 54 votes Buy Game GOG Description of Betrayal at Krondor One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM). She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Return to Irmelyn in Armengar to claim a 200 gold reward. To the northeast you will find three pantathians who are causing the energy drain. Venutrier of Lan will capture you and throw you into the mines. Take all of them because you will need them to get out. Betrayal at Krondor walkthrough - Motherlode codes+Moredhel wordlocks The MotherLode Codes are the "cheat" codes for Krondor. Continue east past Highcastle. Take the maps from inside. Go to Eggley to the west and use Nivek's key to unlock the shop. He will release the barrier surrounding Pug. To the northeast you will find three houses together. Return to Dhatsavan's column in the ruins with the Cup. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Inside you will find a sword and some armor. One of the houses has a map of the area. (Your defense will go up by more if you emphasize it.) Turn the dials so that they read DIE and the box will open. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Soon your party members will become sick. He will tell you that he used to be young but something sapped his energy in the woods to the east. Visit Craig the logger in the south end of Dimwood. The Naphtha Mines (Chapter 4) Northeast you will find another trio of houses. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will also give you three diamonds he had stolen from the Baron's Treasury. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Continue all the way to the west to find the chest Moraeulf was talking about. See below for a walkthrough for this sub-quest. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Eventually you will come across the stairway to the upper level. Their defense will go up by 25. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Just through that you will find Calin. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Enter Romney and go the Black Sheep Tavern. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Inside the barn are four Glazer's Guild Seals. Eventually you will be attacked by three Nighthawks. Visit Craig the logger in the south end of Dimwood. Eventually you will come across the stairway to the upper level. Return to the catapult and use the gear to fix it, then use the catapult on the town. Use the key THORN to open one of the boxes and take the note that is inside. Return in a day and Steelsoul's man will allow to pass. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. The magical barrier will be gone now that the six are dead. Cast Strength Drain on the Wind Elementals to defeat them. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Cast Strength Drain on the Wind Elementals to defeat them. Head south. Go due north and attack the goblins surrounding the house. Give him one of your Vapor Masks so that he may escape. Chapter 2 - Shadow of the Nighthawks Leave the palace through the sewers and leave through the exit in the south. The Naphtha Mines (Chapter 4) McCannur Ban Dok will tell you the current situation in the forest. Go northeast from the town, follow the river south, and cross the bridge. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Defeat the enemies and take the Idol of Lassur from the trapped chest. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. The exit to the mines is in the northwest corner of the mines. Go back west and then south from Highcastle. Return to the Temple of Dala to the west and give them the Sack of Grain. Enter the passage north of the Nighthawks to meet Seigneur James. RAIN You see it about in field and town, It cannot get up, But will oft fall down. Craig the Logger (Chapter 7) Just past the fork you will run into a trap. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. To the west you will find 3 Vapor Masks. James will have to take command of the battle. Continue northeast toward Lyton, but go west before you reach it. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Return to Romney and report your success to the Duke. One of the houses has a map of the area. To the northeast you will find three pantathians who are causing the energy drain. He will ask you to poison rations in some moredhel boxes nearby. In the southeast corner of the area you will find two IronJaw traps in a chest. He will ask you to retrieve one of his IronJaw traps from the area. Go to Loriel to the west and speak with Keifen Alescook. Return to the first room and open the south door with the Interdictor Key. Return in a day and Steelsoul's man will allow to pass. You will find a woman who will give you a Sack of Grain for the Leather Leggings. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Now head east. Go east to a farmstead and look in the house. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. The Naphtha Mines (Chapter 4) Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Continue through the ruins to reach Elvandar. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Use this key to open most of the locked doors under Sethanon. The Stolen Ruby (Chapter 1) She will give you a Tuning Fork among other things. Follow the east side of the river north. Travel north past Romney and through Prank's Stone. He will reward you with 300 gold and a virtue key. Select a region from the map. When you leave the mine you will be in the dwarf town of Caldara. Inside the ruins you find a door that unlocks with the Key of Lineages. Go east from his house and cross the bridge. You will begin the final chapter in the caverns below Sethanon. Give the Idol to Kat on the upper level and she will give you some information. You can find spoiled rations in the inn in Silden. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. After you cross the bridge, go east and talk to Moraeulf. He will tell you to report to Duke Martin. To the northeast you will find three pantathians who are causing the energy drain. You will find another Brak Nurr at the far west end of the next level. The below Walkthrough is quite complex. Eventually you will see a pass to the east. (Your defense will go up by more if you emphasize it.) The Naphtha Mines (Chapter 4) When you leave the mine you will be in the dwarf town of Caldara. Return to the upper level. Continue all the way to the west to find the chest Moraeulf was talking about. He will tell you that he used to be young but something sapped his energy in the woods to the east. Enter the sewers below the city. He will ask you to retrieve one of his IronJaw traps from the area. Take one of them with you. He will give you the ruby and in return you will sharpen his sword for him. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. He will also give you the book 'Chapel's Rmur n Whepuns'. If you don't have one, you can find one to the north. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". The Ghost of Jarel Lycrow (Chapter 2) He will ask you to retrieve one of his IronJaw traps from the area. Make sure both Pug and Owyn learn the spell. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. In the next room you will find the Oracle of Aal. The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Go southwest to Sloop and enter the Upturned Keg. Venutrier of Lan will capture you and throw you into the mines. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Give him one of your Vapor Masks so that he may escape. Confront Navon and kill him. The magical barrier will be gone now that the six are dead. She will give you a Tuning Fork among other things. Click on the assassin's body and take his rations and picklocks. Travel north past Romney and through Prank's Stone. Visit Craig the logger in the south end of Dimwood. You will begin the final chapter in the caverns below Sethanon. Speak to Moraeulf and he will give you the password. Enter Romney and go the Black Sheep Tavern. Travel north toward Sarth and speak to Brother Marc just outside. Enter the house to your right, take the note, and . Inside a woman will ask you to help her with her stable door. You need to have a virtue key to get it. Go due north and attack the goblins surrounding the house. The Crawler's house is next to the inn in Silden. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. To the south near the river you will meet Obkhar. Go east to a farmstead and look in the house. Past the temple you will see a path to the west that leads to a Waterfall. To the northeast you will find three pantathians who are causing the energy drain. Finn will appear and will escort you to Prince Arutha. Enter it from the south by the mountains to avoid the pirates. Use the password 'VICTORY' to open it. Continue south and Squire Philip will approach. In a corridor to the northwest you will find Obkhar. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Follow the main road northwest until you reach the river. Go northeast from the town, follow the river south, and cross the bridge. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. You will begin the final chapter in the caverns below Sethanon. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go east from his house and cross the bridge. Go back west and then south from Highcastle. Continue east past Highcastle. Gorath suddenly shouts as a assassin jumps into the camp. In a large room to the northwest you find Gamina guarded by some enemies. Continue southeast until you reach Sarth. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Confront Navon and kill him. The Temple of Dala (Chapter 3) Go west from there and speak to the farmer in his house. Continue along the road to the east and you will come across a house. (Your defense will go up by more if you emphasize it.) You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Go south and enter the cave behind the waterfall using the Knight Piece. He will give you the ruby and in return you will sharpen his sword for him. Look inside the house to the northwest to find a message left by Pug. He will tell you more about Neville's death and where to find Navon. Go due north and attack the goblins surrounding the house. Take one because you will need it later. Follow the east side of the river north. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Take all of them because you will need them to get out. Continue east past Highcastle. Get your equipment from the chests in the room. Continue along the road to the east and you will come across a house. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Put some spoiled rations in the chest by the field. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Chapter 6 - Betrayal Chapter 9 - Mad Gods Rage Chapter 8 - Of Lands Afar He will reward you with 300 gold and a virtue key. In the top-right corner of the cave you will find the Geomancer Stones in a chest. In the next room you will find the Oracle of Aal. To the northeast you will find three houses together. Use this key to open most of the locked doors under Sethanon. Use the Key of Lineages you received from Calin to enter the ruins. Return to Irmelyn in Armengar to claim a 200 gold reward. Betrayal at Krondor is a DOS -based computer role-playing game developed by Dynamix and published by Sierra On-Line in 1993. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Inside you will see a note from Squire Phillip who has taken the device. You will find stairs leading down to the lower level in a room on the west side of the level. Return to Romney and report your success to the Duke. He will tell you more about Neville's death and where to find Navon. Leave the sewers and Krondor. System Location; DOS <path-to-game>\GAMES\ Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. The Ghost of Jarel Lycrow (Chapter 2) Return to Tamney with the stones and he will agree to return to Northwarden. In the southeast corner of the area you will find two IronJaw traps in a chest. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Go northeast from the town, follow the river south, and cross the bridge. Chapter 8 - Of Lands Afar Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to the upper level. Leave the cave and return to Navon in Kenting Rush. Hole; 2 Rations (poisoned) Light Bowstring 4. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Go northeast from the town, follow the river south, and cross the bridge. Behind it is the exit. The Diviner's Halls is a cave northeast from the town. Take one of them with you. This will take you into the city of Sar-Sargoth. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. In a large room to the northwest you find Gamina guarded by some enemies. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Login Search Return to Duke Martin and he will express concerns about what the enemy is planning. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Visit Craig the logger in the south end of Dimwood. You will be allowed to pass but will have to fight enemies on the other side of the pass. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. He looks identical to James. I try to make these hints as thorough as possible. Return to Romney and report your success to the Duke. Drop all your rations and sleep for a night. Inside one of the chests you will find the Interdictor Key. Return to the Temple of Dala to the west and give them the Sack of Grain. You need to have a virtue key to get it. Craig the Logger (Chapter 7) This staff will allow Owyn to cast magic again. He will ask you to check out a rumor about some moredhel illusionists in the area. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Arlie Steelsoul (Chapter 3) Return to the upper level. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Return to Romney and report your success to the Duke. In a corridor to the northwest you will find Obkhar. Inside a woman will ask you to help her with her stable door. Take the maps from inside. Continue north to the large wooded area and go east. Take the maps from inside. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Return in a day and Steelsoul's man will allow to pass. Return to the bridge and give the soldiers the password. Take the maps from inside. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Go south to Silden and speak to Joftaz in the Inn. Go south at the first two forks and keep going down the passage. Inside a woman will ask you to help her with her stable door. Return to Duke Martin and he will express concerns about what the enemy is planning. Go northeast from the town, follow the river south, and cross the bridge. Use the password 'VICTORY' to open it. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. The Ghost of Jarel Lycrow (Chapter 2) Beside the path you will see a moredhel box. Go southeast and you will eventually find Duke Martin. He will tell you to ask someone named Isaac about the ruby. Return to Duke Martin and he will express concerns about what the enemy is planning. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Continue through the pass into the northlands Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Defeat the enemies and take the Idol of Lassur from the trapped chest. He will ask you to retrieve one of his IronJaw traps from the area. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Look inside the house to the northwest to find a message left by Pug. From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Follow the river north through Sloop to Romney. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Travel north toward Sarth and speak to Brother Marc just outside. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! Take one of them with you. To the northeast you will find three houses together. He will reward you with 300 gold and a virtue key. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Stay on the east side of the river and go north. Soon your party members will become sick. The upper level exit is in the southwest corner of the level. Use the Key of Lineages you received from Calin to enter the ruins. He will reward you with a Ring of the Golden Way. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Inside a woman will ask you to help her with her stable door. Continue north and speak to the gods of Timirianya through the pillars. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return to the Temple of Dala to the west and give them the Sack of Grain. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. 2000-2011 mikesrpgcenter.com. Cast Strength Drain on the Wind Elementals to defeat them. Enter it from the south by the mountains to avoid the pirates. You will see a burial cloth and a shovel. Your way will be blocked by one of Steelsoul's men, however. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go east from his house and cross the bridge. He will tell you what he knows about the rift machine. Take one of them with you. Continue east past Highcastle. He will tell you what he knows about the rift machine. Take all of them because you will need them to get out. He will tell you to ask someone named Isaac about the ruby. Enter it to find Jaftaz's bag. Past the temple you will see a path to the west that leads to a Waterfall. Behind it is the exit. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. He will ask you to check out a rumor about some moredhel illusionists in the area. Put some spoiled rations in the chest by the field. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Visit the Temple of Dala between Tyr-Sog and Eldpoint. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Return to Duke Martin and he will tell you to return to Northwarden. Use the Key of Lineages you received from Calin to enter the ruins. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. He will tell you where the rift machine is located and how to destroy it. To the west you will find 3 Vapor Masks. Return to the catapult and use the gear to fix it, then use the catapult on the town. Cast Strength Drain on the Wind Elementals to defeat them. Go to Eggley to the west and use Nivek's key to unlock the shop. He will tell you how to get to Elvandar and will give you the Key of Lineages. He will ask you to check out a rumor about some moredhel illusionists in the area. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! The Temple of Dala (Chapter 3) You will find another Brak Nurr at the far west end of the next level. Use some Fadamor's Formula to open the barn door and find Tamney. Use the two remaining Vapor Masks to jump into the river and escape the mines. Take one of them with you. Go back west and then south from Highcastle. The Ghost of Jarel Lycrow (Chapter 2) He will tell you where the rift machine is located and how to destroy it. Speak to the Duke of Romney at the beginning of the third chapter. You can find Isaac behind a big hill north of Hawk's Hollow. He will release the barrier surrounding Pug. Go southeast and you will eventually find Duke Martin. To the northwest you will find the passage to the lower levels. Continue east to the town of Lyton. To the southeast you will see Rowe's barn. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. The Temple of Dala (Chapter 3) One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Just behind the hill to the northwest you will find the moredhel boxes. Speak to Beyla the high priestess and you will be healed. Continue east past Highcastle. On the far west side of the mine you will find the Brak Nurr. Go southeast and you will eventually find Duke Martin.

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